Covariância e Contravariância

No 7.2.0, a contravariância parcial foi introduzida removendo as restrições de tipo nos parâmetros de um método filho. A partir do PHP 7.4.0, foi adicionado suporte a covariância e contravariância completas.

Covariância permite que um método filho retorne um tipo mais específico que o tipo de retorno de seu método pai. Enquanto que a contravariância permite a um parâmetro ter um tipo menos específico em um método filho, em relação ao método pai.

Uma declaração de tipo é considerada mais específica nos seguintes casos:

Uma classe de tipo é considerada menos específica se o oposto for verdadeiro.

Covariância

Para ilustrar como uma variância funciona, uma classe pai abstrata simples, Animal é criada. Animal será estendida a classes filhas, Cat e Dog.

<?php

abstract class Animal
{
protected
string $name;

public function
__construct(string $name)
{
$this->name = $name;
}

abstract public function
speak();
}

class
Dog extends Animal
{
public function
speak()
{
echo
$this->name . " barks";
}
}

class
Cat extends Animal
{
public function
speak()
{
echo
$this->name . " meows";
}
}

Note que não há nenhum método que retorne valores neste exemplo. Algumas factories serão adicionadas para retornar um novo objeto das classes Animal, Cat or Dog.

<?php

interface AnimalShelter
{
public function
adopt(string $name): Animal;
}

class
CatShelter implements AnimalShelter
{
public function
adopt(string $name): Cat // em vez de retornar o tipo Animal, pode retornar o tipo Cat
{
return new
Cat($name);
}
}

class
DogShelter implements AnimalShelter
{
public function
adopt(string $name): Dog // em vez de retornar o tipo Animal, pode retornar o tipo Dog
{
return new
Dog($name);
}
}

$kitty = (new CatShelter)->adopt("Ricky");
$kitty->speak();
echo
"\n";

$doggy = (new DogShelter)->adopt("Mavrick");
$doggy->speak();

O exemplo acima produzirá:

Ricky meows
Mavrick barks

Contravariância

Continuando com o exemplo anterior com as classes Animal, Cat e Dog, duas classes chamadas Food e AnimalFood serão incluídas, e um método eat(AnimalFood $food) é adicionado à classe abstrata Animal.

<?php

class Food {}

class
AnimalFood extends Food {}

abstract class
Animal
{
protected
string $name;

public function
__construct(string $name)
{
$this->name = $name;
}

public function
eat(AnimalFood $food)
{
echo
$this->name . " eats " . get_class($food);
}
}

Para ver o comportamento da contravariância, o método eat é substituído na classe Dog para permitir qualquer objeto do tipo Food. A classe Cat permanece inalterada.

<?php

class Dog extends Animal
{
public function
eat(Food $food) {
echo
$this->name . " eats " . get_class($food);
}
}

O próximo exemplo irá mostrar o comportamento da contravariância.

<?php

$kitty
= (new CatShelter)->adopt("Ricky");
$catFood = new AnimalFood();
$kitty->eat($catFood);
echo
"\n";

$doggy = (new DogShelter)->adopt("Mavrick");
$banana = new Food();
$doggy->eat($banana);

O exemplo acima produzirá:

Ricky eats AnimalFood
Mavrick eats Food

Mas o que acontece se $kitty tentar comer (eat()) a $banana?

$kitty->eat($banana);

O exemplo acima produzirá:

Fatal error: Uncaught TypeError: Argument 1 passed to Animal::eat() must be an instance of AnimalFood, instance of Food given
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User Contributed Notes 3 notes

up
86
xedin dot unknown at gmail dot com
4 years ago
I would like to explain why covariance and contravariance are important, and why they apply to return types and parameter types respectively, and not the other way around.

Covariance is probably easiest to understand, and is directly related to the Liskov Substitution Principle. Using the above example, let's say that we receive an `AnimalShelter` object, and then we want to use it by invoking its `adopt()` method. We know that it returns an `Animal` object, and no matter what exactly that object is, i.e. whether it is a `Cat` or a `Dog`, we can treat them the same. Therefore, it is OK to specialize the return type: we know at least the common interface of any thing that can be returned, and we can treat all of those values in the same way.

Contravariance is slightly more complicated. It is related very much to the practicality of increasing the flexibility of a method. Using the above example again, perhaps the "base" method `eat()` accepts a specific type of food; however, a _particular_ animal may want to support a _wider range_ of food types. Maybe it, like in the above example, adds functionality to the original method that allows it to consume _any_ kind of food, not just that meant for animals. The "base" method in `Animal` already implements the functionality allowing it to consume food specialized for animals. The overriding method in the `Dog` class can check if the parameter is of type `AnimalFood`, and simply invoke `parent::eat($food)`. If the parameter is _not_ of the specialized type, it can perform additional or even completely different processing of that parameter - without breaking the original signature, because it _still_ handles the specialized type, but also more. That's why it is also related closely to the Liskov Substitution: consumers may still pass a specialized food type to the `Animal` without knowing exactly whether it is a `Cat` or `Dog`.
up
9
Anonymous
4 years ago
Covariance also works with general type-hinting, note also the interface:

interface xInterface
{
    public function y() : object;
}

abstract class x implements xInterface
{
    abstract public function y() : object;
}

class a extends x
{
    public function y() : \DateTime
    {
        return new \DateTime("now");
    }
}

$a = new a;
echo '<pre>';
var_dump($a->y());
echo '</pre>';
up
3
Hayley Watson
2 years ago
The gist of how the Liskov Substition Princple applies to class types is, basically: "If an object is an instance of something, it should be possible to use it wherever an instance of something is allowed". The Co- and Contravariance rules come from this expectation when you remember that "something" could be a parent class of the object.

For the Cat/Animal example of the text, Cats are Animals, so it should be possible for Cats to go anywhere Animals can go. The variance rules formalise this.

Covariance: A subclass can override a method in the parent class with one that has a narrower return type. (Return values can be more specific in more specific subclasses; they "vary in the same direction", hence "covariant").
If an object has a method you expect to produce Animals, you should be able to replace it with an object where that method produces only Cats. You'll only get Cats from it but Cats are Animals, which are what you expected from the object.

Contravariance: A subclass can override a method in the parent class with one that has a parameter with a wider type. (Parameters can be less specific in more specific subclasses; they "vary in the opposite direction", hence "contravariant").
If an object has a method you expect to take Cats, you should be able to replace it with an object where that method takes any sort of Animal. You'll only be giving it Cats but Cats are Animals, which are what the object expected from you.

So, if your code is working with an object of a certain class, and it's given an instance of a subclass to work with, it shouldn't cause any trouble:
It might accept any sort of Animal where you're only giving it Cats, or it might only return Cats when you're happy to receive any sort of Animal, but LSP says "so what? Cats are Animals so you should both be satisfied."
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