WBMP images are Wireless Bitmaps, not Windows Bitmaps. WBMP is used for bandwidth constrained, black and white, limited devices such as PDAs and Cell Phones.
(PHP 4 >= 4.0.1, PHP 5, PHP 7)
imagecreatefromwbmp — Creează o imagine nouă din fișier sau din URL
$filename
) : resourceimagecreatefromwbmp() returns an image identifier representing the image obtained from the given filename.
Notă: WBMP images are Wireless Bitmaps, not Windows Bitmaps. The latter can be loaded with imagecreatefrombmp().
Un URL poate fi utilizat în calitate de denumire a fișierului în această funcție dacă învelișurile fopen au fost activate. Accesați fopen() pentru mai multe detalii despre modul de specificare a denumirii fișierului. Accesați Supported Protocols and Wrappers pentru referințe la informații despre posibilitățile pe care le oferă diferite învelișuri, note despre utilizarea lor și informații despre variabile predefinite pe care le oferă.
filename
Path to the WBMP image.
Întoarce un identificator de resursă de tip
imagine în cazul succesului, false
în caz de erori.
Example #1 Example to handle an error during loading of a WBMP
<?php
function LoadWBMP($imgname)
{
/* Attempt to open */
$im = @imagecreatefromwbmp($imgname);
/* See if it failed */
if(!$im)
{
/* Create a blank image */
$im = imagecreatetruecolor(150, 30);
$bgc = imagecolorallocate($im, 255, 255, 255);
$tc = imagecolorallocate($im, 0, 0, 0);
imagefilledrectangle($im, 0, 0, 150, 30, $bgc);
/* Output an error message */
imagestring($im, 1, 5, 5, 'Error loading ' . $imgname, $tc);
}
return $im;
}
header('Content-Type: image/vnd.wap.wbmp');
$img = LoadWBMP('bogus.image');
imagewbmp($img);
imagedestroy($img);
?>
WBMP images are Wireless Bitmaps, not Windows Bitmaps. WBMP is used for bandwidth constrained, black and white, limited devices such as PDAs and Cell Phones.
.bmp is just hex encoded RGB values.
All you need to do is open in binary mode and seperate the header from the body.
Decode the width and height from the header.
Then create the image pixel by pixel from the RGB values in the body.
function imagecreatefrombmp( $filename )
{
$file = fopen( $filename, "rb" );
$read = fread( $file, 10 );
while( !feof( $file ) && $read != "" )
{
$read .= fread( $file, 1024 );
}
$temp = unpack( "H*", $read );
$hex = $temp[1];
$header = substr( $hex, 0, 104 );
$body = str_split( substr( $hex, 108 ), 6 );
if( substr( $header, 0, 4 ) == "424d" )
{
$header = substr( $header, 4 );
// Remove some stuff?
$header = substr( $header, 32 );
// Get the width
$width = hexdec( substr( $header, 0, 2 ) );
// Remove some stuff?
$header = substr( $header, 8 );
// Get the height
$height = hexdec( substr( $header, 0, 2 ) );
unset( $header );
}
$x = 0;
$y = 1;
$image = imagecreatetruecolor( $width, $height );
foreach( $body as $rgb )
{
$r = hexdec( substr( $rgb, 4, 2 ) );
$g = hexdec( substr( $rgb, 2, 2 ) );
$b = hexdec( substr( $rgb, 0, 2 ) );
$color = imagecolorallocate( $image, $r, $g, $b );
imagesetpixel( $image, $x, $height-$y, $color );
$x++;
if( $x >= $width )
{
$x = 0;
$y++;
}
}
return $image;
}
AeroX created a nice example, but it only works at specific imagesizes because bmp uses fully 32-bit lines. To prevent failures (different colors, pixel-shifting per line), the solution is to skip the padding, inserted after color-pixels on the line. His implementation did cutting the padding into the image-data, causing wrong colors, pixel-shifting per line and also an large memory-consumption.
I improved this script to the next implementation. The readability of a image is checked by a other function, so it doesn't take part in this script.
Suggestions? Please let me know.
<?php
public function imagecreatefrombmp($p_sFile)
{
// Load the image into a string
$file = fopen($p_sFile,"rb");
$read = fread($file,10);
while(!feof($file)&&($read<>""))
$read .= fread($file,1024);
$temp = unpack("H*",$read);
$hex = $temp[1];
$header = substr($hex,0,108);
// Process the header
// Structure: http://www.fastgraph.com/help/bmp_header_format.html
if (substr($header,0,4)=="424d")
{
// Cut it in parts of 2 bytes
$header_parts = str_split($header,2);
// Get the width 4 bytes
$width = hexdec($header_parts[19].$header_parts[18]);
// Get the height 4 bytes
$height = hexdec($header_parts[23].$header_parts[22]);
// Unset the header params
unset($header_parts);
}
// Define starting X and Y
$x = 0;
$y = 1;
// Create newimage
$image = imagecreatetruecolor($width,$height);
// Grab the body from the image
$body = substr($hex,108);
// Calculate if padding at the end-line is needed
// Divided by two to keep overview.
// 1 byte = 2 HEX-chars
$body_size = (strlen($body)/2);
$header_size = ($width*$height);
// Use end-line padding? Only when needed
$usePadding = ($body_size>($header_size*3)+4);
// Using a for-loop with index-calculation instaid of str_split to avoid large memory consumption
// Calculate the next DWORD-position in the body
for ($i=0;$i<$body_size;$i+=3)
{
// Calculate line-ending and padding
if ($x>=$width)
{
// If padding needed, ignore image-padding
// Shift i to the ending of the current 32-bit-block
if ($usePadding)
$i += $width%4;
// Reset horizontal position
$x = 0;
// Raise the height-position (bottom-up)
$y++;
// Reached the image-height? Break the for-loop
if ($y>$height)
break;
}
// Calculation of the RGB-pixel (defined as BGR in image-data)
// Define $i_pos as absolute position in the body
$i_pos = $i*2;
$r = hexdec($body[$i_pos+4].$body[$i_pos+5]);
$g = hexdec($body[$i_pos+2].$body[$i_pos+3]);
$b = hexdec($body[$i_pos].$body[$i_pos+1]);
// Calculate and draw the pixel
$color = imagecolorallocate($image,$r,$g,$b);
imagesetpixel($image,$x,$height-$y,$color);
// Raise the horizontal position
$x++;
}
// Unset the body / free the memory
unset($body);
// Return image-object
return $image;
}
?>
To get the horizontal and vertical resolution you could add some lines to the previous code of alexander. BMP stores the resolution in pixels per meter. To get it as pixels per inch (dpi) you have to multiply the value by 0.0254.
<?php
public function imagecreatefrombmp($p_sFile)
{
// ...
// ... insert after the lines where you get width and height...
// Get the horz. resolution in pixel per meter, 4 bytes
$dpix = hexdec($header_parts[39]. $header_parts[38]) * 0.0254;
// Get the vert. resolution in pixel per meter, 4 bytes
$dpiy = hexdec($header_parts[43]. $header_parts[42]) * 0.0254;
// ... rest of the code...
return ($image, $dpix, $dpiy);
}
?>