Imagick::contrastStretchImage

(PECL imagick 2, PECL imagick 3)

Imagick::contrastStretchImageEnhances the contrast of a color image

Descrierea

public Imagick::contrastStretchImage ( float $black_point , float $white_point , int $channel = Imagick::CHANNEL_DEFAULT ) : bool

Enhances the contrast of a color image by adjusting the pixels color to span the entire range of colors available. Această metodă este disponibilă dacă Imagick a fost compilat cu ImageMagick de versiunea 6.2.9 sau ulterior.

Parametri

black_point

The black point.

white_point

The white point.

channel

Provide any channel constant that is valid for your channel mode. To apply to more than one channel, combine channeltype constants using bitwise operators. Imagick::CHANNEL_ALL. Refer to this list of channel constants.

Valorile întoarse

Întoarce true în caz de succes.

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User Contributed Notes 2 notes

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1
SkepticaLee
10 years ago
The black and white points refer to the absolute number of pixels. In the following example a coloured image is first desaturated (turned into a grey scale image) and then the darkest 90% of pixels are turned black, the brightest 5% are made white, and those between 90% and 95% are grey-scaled:

<?php
$im
= new Imagick ("some_image.jpg");
list (
$width, $height) = array_values ($im->getImageGeometry ());
$im->modulateImage (100, 0, 100);
$im->contrastStretchImage ($width * $height * 0.90, $width * $height * 0.95);
$im->writeImage ("temp.jpg");
echo
"<img src=\"temp.jpg\">";
?>
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0
SkepticaLee
10 years ago
Trying to figure out what values the black and white points can have and what their effects are nearly drove me around the bend. However, this works:

<?php
$width
= 480;
$height = 360;
$mask = new Imagick ();
$mask->newImage ($width, $height, "black");
$draw = new ImagickDraw ();
$draw->setFillColor ("white");
$draw->ellipse ($width / 2, $height / 2, $width * 5 / 12, $height * 5 / 12, 0, 360);
$mask->drawImage ($draw);
$mask->blurImage (0, 50);
$mask->contrastStretchImage (10, 125000);
$mask->writeImage ("mask.png");
?>

The result will be a vignette mask with the pixels in the corner being pure black, and the ones in the middle pure white (which is not the case if the line is commented out). Reducing the white value to, say, 100, turns most of the grey pixels white.
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